Mixins / foldkit-mixins-ui
AvatarSlots
const · packages/mixins-ui/src/avatar.ts:11
const AvatarSlots: Slots.Contract<{
readonly root: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
readonly fallback: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
readonly image: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
}>An avatar publishes its regions as slots; it owns no state, messages, or bundles. The picture stacks over the fallback initials: a loaded image covers them, a missing one leaves its alt text, and the initials show through while loading. The browser owns loading; this owns layout.