Mixins / foldkit-mixins-ui

CheckboxSlots

const · packages/mixins-ui/src/checkbox.ts:11

const CheckboxSlots: Slots.Contract<{
  readonly checkbox: Slot.UnnamedSlot<
    Capability.Capability<
      'Interactive',
      readonly [Capability.Capability<'Base', readonly []>]
    >,
    readonly [Event.EventToken<'click'>],
    readonly [
      Attr.AttrToken<'role'>,
      Attr.AttrToken<'aria-disabled'>,
      Attr.AttrToken<'disabled'>,
      Attr.AttrToken<'value'>,
    ],
    readonly Slot.RequirementName[],
    boolean
  >
  readonly label: Slot.UnnamedSlot<
    Capability.Capability<
      'Container',
      readonly [
        Capability.Capability<
          'Interactive',
          readonly [Capability.Capability<'Base', readonly []>]
        >,
      ]
    >,
    readonly [Event.EventToken<'click'>],
    readonly Slot.AttributeName[],
    readonly Slot.RequirementName[],
    boolean
  >
  readonly description: Slot.UnnamedSlot<
    Capability.Capability<
      'Container',
      readonly [
        Capability.Capability<
          'Interactive',
          readonly [Capability.Capability<'Base', readonly []>]
        >,
      ]
    >,
    readonly Slot.EventName[],
    readonly Slot.AttributeName[],
    readonly Slot.RequirementName[],
    boolean
  >
  readonly hiddenInput: Slot.UnnamedSlot<
    Capability.Capability<'Base', readonly []>,
    readonly Slot.EventName[],
    readonly [Attr.AttrToken<'value'>],
    readonly Slot.RequirementName[],
    boolean
  >
}>

Both the control and its label carry the base toggle handlers, so both own click. hiddenInput exists only when a form name is configured; its base bundle is then empty.