Mixins / foldkit-mixins-ui
EmptySlots
const · packages/mixins-ui/src/empty.ts:10
const EmptySlots: Slots.Contract<{
readonly root: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
readonly icon: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
readonly title: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
readonly description: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
readonly action: Slot.UnnamedSlot<
Capability.Capability<
'Container',
readonly [
Capability.Capability<
'Interactive',
readonly [Capability.Capability<'Base', readonly []>]
>,
]
>,
readonly Slot.EventName[],
readonly Slot.AttributeName[],
readonly Slot.RequirementName[],
boolean
>
}>An empty state publishes its regions as slots; it owns no state, messages, or bundles. It says what is not here, why that is fine, and what creates the first one.